Nintendo Switch 2 has sold 26.35 million units worldwide as of Sept. 30, 2026, while the original Switch sits at 157.20 million, Nintendo said in its latest earnings release, Gematsu reports. In the three months ended Sept. 30 alone, Switch 2 moved 2.67 million hardware units and 15.04 million software copies.
First-party software keepers on Switch 2 now include Mario Kart World at 16.48 million, Donkey Kong Bananza at 5.05 million, and a cluster of newer hits: Splatoon Raiders at 2.42 million, Fire Emblem: Fortune’s Weave at 1.34 million and Star Fox at 1.17 million. Lifetime Switch 2 software has cleared 73.21 million units. On original Switch, Tomodachi Life: Living the Dream sits at 8.83 million and Rhythm Heaven Groove at 2.89 million.
Half-year financials show the familiar hardware step-down after launch year: H1 net sales were ¥966.0 billion, down 12.1%, while operating profit jumped 49.1% to ¥216.5 billion, per Nintendo’s IR materials. Memory supply for the current fiscal hardware plan is secured, even as the company expects memory costs to keep rising next year.
President Shuntaro Furukawa told reporters Nintendo is not currently considering another Switch 2 price hike — a clear answer after earlier tariff-era adjustments. The company is watching year-end sell-through before any further pricing talk.
The print lands in a week when Nintendo software is also winning critic scoreboard arguments, with the Ocarina of Time remake hitting 96 on Metacritic and topping 2026’s ratings chart. Hardware at 26.35 million and a public no on another hike give Kyoto a steadier message than pure unit panic: the install base is deep enough to keep first-party software compounding without another sticker shock.
Whether holiday promotions hold that line will show up in the next quarter. For Nov. 5, the numbers that matter are simple — 26.35 million Switch 2 consoles in homes, 73.21 million Switch 2 games sold, and a president saying another price increase is not on the whiteboard.


