What actually happened
- Ubisoft just went through a “major reset,” canceling at least six games, including the long‑troubled Prince of Persia: Sands of Time remake.
- Fans were understandably worried Beyond Good & Evil 2 was next on the chopping block, since it’s been in development hell for well over a decade with multiple reboots and leadership changes.
- Creative director Fawzi Mesmar posted a public statement (via LinkedIn) saying that he, his team, and Beyond Good & Evil 2 were unaffected by the changes and that the sequel is still in active development.
- He reiterated that the team remains committed to delivering a “remarkable game for our players,” directly addressing fan concern that the project might quietly be scrapped.
Why it matters
- Ubisoft confirmed internally that Beyond Good & Evil 2 “remains a priority” as part of its strategy around big open‑world adventures, even as it shut down other projects.
- Reports say the game has survived repeated internal purges and has a new direction under Mesmar, following the death of former creative director Emile Morel and the earlier departure of Michel Ancel.
- There’s still no release window or gameplay re‑reveal attached to this update, so it’s more of a reassurance than a concrete milestone, but it’s one of the clearest “it’s still happening” signals we’ve had in years.