Borderlands 4 was originally announced for Nintendo Switch 2 alongside PC, PlayStation, and Xbox, with the Switch 2 version meant to land shortly after the main launch in October 2025. That port hit an indefinite delay last September, and now Take‑Two has confirmed it has “paused development” on the Switch 2 SKU entirely, removing it from the release schedule. A spokesperson said they “made the difficult decision to pause development on that SKU,” and that the priority is post‑launch content and optimization on the other platforms, while still stressing they’re “incredibly excited” about other titles coming to Switch 2 like PGA Tour 2K25 and WWE 2K26.
Why it matters:
- For Nintendo players, it turns Borderlands 4 from a planned “day‑one/near‑launch” title into a big question mark — it might still return later, but there’s no active work right now.
- It’s a signal that even with more powerful handheld hardware, not every big AAA multiplat is guaranteed on Switch 2, especially if the publisher wants to focus resources on post‑launch monetization elsewhere.
You can frame it in the pod as: Switch 2 is clearly in the third‑party conversation, but this is an early reminder that not every big franchise is going to make the cut, at least not without trade‑offs.