Harvestella Creator’s Impachi Unveils Everbrink, a 4X Roguelike Deckbuilder for 2027

PC | MacHexagonal floating island crumbling into clouds at sunset, pennants at its edge and glowing cards above

The producer behind Harvestella is building a strategy game that deletes the map under your feet. Tokyo indie Impachi, led by former Square Enix producer Daisuke Taka, has unveiled Everbrink, a 4X-flavored roguelike deckbuilder headed to Steam Early Access in 2027, Automaton reports.

Impachi’s staff draws from Square Enix, Sega, PlatinumGames and GREE. Taka, who also worked on Another Eden, is a self-described Civilization fan who wanted the explore-expand-exploit-exterminate loop in a shorter, more kinetic package. Everbrink is that experiment.

Players spend hand cards to summon units such as elves and Cerberus, place structures, cast spells and grow a Territory that can only expand onto adjacent hexes. Resources fuel the push. The catch is the Collapse: the floating island’s hexagonal tiles crumble after each turn, marked in advance so sharp play can drop enemies into the void — or strand your own front line.

Capturing an enemy stronghold lets you bolt a new floating landmass onto the island. Structures and the deck carry over; summoned units vanish. Mid-fight events at Cairns, Altars and Traders add cards, upgrades and swing items so deckbuilding happens inside combat rather than only between runs.

A demo is coming soon, with Early Access still pegged only to 2027. For a studio of veterans leaving big Japanese houses, Everbrink is a loud first swing: Civilization appetite, roguelike cruelty, and a board that literally runs out of floor.

Taka’s pitch is that 4X fun does not have to mean a hundred-hour campaign. Everbrink compresses exploration, expansion and extermination into runs where the board itself is the timer. Whether that reads as clever or punishing will depend on how readable the Collapse warnings feel in the forthcoming demo.

The announcement sits beside a year of franchise victory laps elsewhere, from Gearbox toasting Borderlands past 100 million copies to other long-running brands stretching into 2027. Impachi is betting players still want a brand-new strategy toy — especially one that collapses if you hesitate — and Early Access in 2027 gives the studio room to tune that cruelty before a 1.0 claim.